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Activity Forums DaVinci Resolve With 8.1.1 BM has just thrown a very destructive blow to the entire C-grading business

  • Robert Ruffo

    November 27, 2011 at 10:22 pm

    You can grade Red with 1080p output on a Mac with one GPU no issues at all. 1080p output is 99% of gigs.

  • Kevin Cannon

    November 28, 2011 at 12:41 am

    Just because we haven’t seen a lot of wide theatrical release feature films graded on Mac-based Resolve (yet) doesn’t mean it’s due to technical limitations of a Mac set-up. Lots of colorists on this forum do features 4K Red to a 2K DPX finish (like THE SOCIAL NETWORK) or 2K/1080p Alexa (like IN TIME) and I’ve had success doing stereo 3D tests with Alexa (like HUGO).

    If there’s a camera format the Mac platform can’t handle, I haven’t encountered it…

    More likely that facilities that are buying $80K-$120K projectors that are needed for coloring theatrical release features tend to pair it with Linux because they’ve been established in Linux and already have the people with expertise.

    -KC

    Prehistoric Digital
    PhD Grading Suite

  • Kim Krause

    November 28, 2011 at 5:50 am

    i was talking about digital intermediate work. 2k and 4 k. 1080p is practically offline for most high end jobs nowadays. you may as well use pro res in Color then!

  • Kim Krause

    November 28, 2011 at 5:55 am

    i would love to know how many nodes you can use on a 4k job with a standard mac set up. what frame rate can be achieved for playback? i’ve seen some systems that can barely cope with 4 nodes when using 1080 p. i’m not saying it can’t be done but the whole idea of having a super duper high end system is to get real time performance with unlimited nodes….

  • Robert Ruffo

    November 28, 2011 at 6:20 am

    On a good 8 core 2009 or 12 core 2010 you can do Red in real time with 20 nodes. at worst, VERY RARELY, it will dip down to 22-23 fps. You can work at half-re good, and then of course render at any level, which will be slower, but doing music videos and commercials the client has a coffee and it’s rendered before it gets cold. A one hour show, rendered at Full Premium, would no more than 7 hours to final render on a Mac 2008 8 core, and maybe 4 hours on a 2009 8 core, and 2.5 – 3 hours on a Mac 2010 12 core. You can WORK in real-time, it’s just the final render that is not. That said, add a Red Rocket card and it is a real time render as well, on above-said macs.

    Not sure what high-end you are talking about. 100% of broadcast television, including all ads and all music videos are mastered in 1080p, as are most non-fiction features. 2K is really no problem either on a Mac system with one good GPU, even without a rocket card.

  • Rick Turners

    November 28, 2011 at 6:29 am

    Full fps playback isn’t always all that important. If it stutters a little bit on playback most clients will not care. Especially if they are saving thousands upon thousands by hiring a single mac to do the job.

  • Gabriele Turchi

    November 28, 2011 at 6:31 am

    kim ,
    you are keep sustaining wrong theories :

    even on the biggest Movie Job , the resolve session would always be 2K ,never 4K (4K SDI monitoring don’t exist ) , so if a 4K file is requested as an output , resolve would switch to 4K only on rendering …

    so at maximum 2K session is used , and 2K 16/9 is “juts a bitter more” than HD…

    g

    Davinci Resolve Control Surface
    MacPro
    Cubix desktop 4
    2 Red Rockets
    GTX470+GTX470+GTX285
    24GB RAM
    HP Dreamcolor
    Panasonic 58PF Plasma

  • Charles Haine

    November 28, 2011 at 6:34 am

    As recently as just a few years ago eFilm was grading in 720p then rendering in 2K on film-out jobs.

    Desktop Resolve does a great job of playing back 4K RED files (with a RED Rocket, of course) via Decklink over 1080p even with a few nodes stacked up (depends on your GPUs, of course). Then, render whatever you want (DPX, ProRes, up to 4K) which is a pretty standard workflow.

    http://www.dirtyrobber.com

  • Kim Krause

    November 28, 2011 at 8:44 am

    funny how real time playback isn’t an issue all of a sudden. i can remember the cries and complaining when people couldn’t coax real time playback out of color. many even jumped ship to davinci because there was “no rendering required”. we all know that’s not the case.

  • Ola Haldor voll

    November 28, 2011 at 10:56 am

    Here we go again.. No rendering for performance driven real-time playback, yes. There’s never been said “no rendering to save as files”. Wanna do tape out? Fine! Hit record on the deck and play the damn thing.

    I still want real-time performance, and what I’m seeing is a lot of red projects popping up all over. What am I gonna do about it? Get a Red Rocket. That’s a start.

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