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wiggle control
I have a null object with a light emitter parented to it. I have a wiggle expression on the null for position ( wiggle(.2,450) ) which allows this light emitter to fly around the screen smoothly and randomly which is exactly what I want. There are times when the emitter leaves the screen completely, although only for a second or so at most before returning. Is there some way to create an area that the emitter will stay within?
I tried to search for this but am not sure how to put it into a few keywords.