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Activity Forums Apple Final Cut Pro Legacy Wide Angle Lens Effect

  • Wide Angle Lens Effect

    Posted by Trevor Ambrose on January 21, 2011 at 7:06 pm

    Hey guys,

    Anyone know of a good FCP Wide Angle Lens effect to make a “normal” shot realistically look like a wide angle shot. I tried fisheye but it just looked like a weird effect.

    Thanks,
    Trevor Ambrose

    Trevor Ambrose replied 15 years, 6 months ago 5 Members · 8 Replies
  • 8 Replies
  • Michael Sacci

    January 21, 2011 at 7:09 pm

    Well, wide-angle is not an effect, it is a field of view, to get that you have to add image around your existing frame. Don’t think we are to that point yet (but Photoshop is getting close)

  • Rafael Amador

    January 21, 2011 at 7:25 pm

    I don’t work with Motion, but I guess that if can makes 3D, should have different lenses options (as AE does).
    rafael

    http://www.nagavideo.com

  • Bret Williams

    January 21, 2011 at 8:14 pm

    OT – speaking to those AE lenses, I recently discovered that putting the lens on extreme zoom, doesn’t affect the visual compression of layers. IOW, you can take a bunch of 3D layers, move them WAAAAAAY away from the camera, then zoom the camera the appropriate amount, and it will look exactly the same. In a real camera the items would look compressed. Closer together in zspace.

  • Mark Suszko

    January 21, 2011 at 10:09 pm

    You are right Raeph, Motion has a virtual camera with lens properties you can change. This may be all he needs.

  • Trevor Ambrose

    January 25, 2011 at 3:15 pm

    Thanks Michael, I appreciate the imput.
    Trevor Ambrose

  • Trevor Ambrose

    January 25, 2011 at 3:16 pm

    Thank you Raphael,
    I’m going to look into this.
    Trevor Ambrose

  • Trevor Ambrose

    January 25, 2011 at 3:18 pm

    This sounds interesting Bret.
    I’ll give it a try.
    Trevor Ambrose

  • Trevor Ambrose

    January 25, 2011 at 3:20 pm

    Thanks for the input Mark. This is something I will definitely try.
    Trevor Ambrose

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