Activity › Forums › Creative Community Conversations › why would anyone want to use FCPX (SERIOUS discussion – no bashing)
-
why would anyone want to use FCPX (SERIOUS discussion – no bashing)
Tangier Clarke replied 9 years, 10 months ago 25 Members · 106 Replies
-
Brian Seegmiller
September 4, 2016 at 3:26 amThere is also this: https://fcpx.tv/Pages/professionals.html
-
Mathieu Ghekiere
September 4, 2016 at 9:30 amFor me, in short:
– The magnetic timeline, although taking months to really get used to (I also came from FCP7), becomes a second nature, and by far the fast way to cut stuff and try out ideas, or doing changes for a client like: “can we put that over there?”
You cannot really judge the timeline before you worked on it for months. Then your brain just automatically starts thinking in terms of “I’ll put that in the primary storyline, this as a connected clip, this as a connected storyline” etc. … But you have to give yourself the time and a lot of cursing, to make your brain think automatically in those steps.– The great organizational possibilities. Keywords, favorites, folders, smart collections, ranges, …
– Did I mention the Timeline Index?
There is a lot of other stuff (effects, quick rendering, templates, meta-data, inspector, …) but the ones I mentioned here are by far what I love most about it.
https://mathieughekiere.wordpress.com
-
Simon Ubsdell
September 4, 2016 at 10:10 amOne very significant factor that doesn’t seem to have been mentioned yet is the FCP X/Motion ecosystem which has had a truly revolutionary impact on the market.
I suspect Apple thought not much further than giving FCP X editors a way of building fancy lower thirds, but what it has meant in practice is a genuine transformation.
Because anything you build in Motion can be used directly inside FCP X with control over the majority of parameters, most FCP X editors are now building their own sophisticated graphics packages in a way that they simply haven’t done before and in ways that are just not as easily achieved with any other system.
That has led to many of them becoming “plug-in developers”, creating and sharing and selling a huge variety of utilities and templates and effects and transitions and more, without having to learn how to write a single line of code. The result is that there must be far more on offer in terms of these types of “plug-ins” for FCP X than for any other NLE.
I often finding myself choosing to use FCP X for this feature alone – the ease of building a custom effect for a particular project is a compelling case to go for FCP X over another NLE.
Just one of the many ways in which FCP X has encouraged editors to “think different”.
Simon Ubsdell
tokyo productions
hawaiki -
Dean Neal
September 4, 2016 at 11:53 am[Craig Seeman] “Some NLEs waltz in 3/4 time. Others rock in 4/4. FCPX is free jazz.”
Quote of the year Craig! 🙂
As someone else has said on this thread, the Timeline Index is amazing. Say you need to fix in your project timeline an incorrect transition that you have applied hundreds of times in the project? Search for the transition in the index and then drag and drop ONCE onto all instances – job done.
I sense the original post was a superficial trawling…almost trolling style thread… there’s plenty of great YouTube clips from Ripple Training etc.
You seriously ask a question like that in here without any real digging? lol
Summary: FCPX is built in the digital media mindset, not the telecine ones of the other NLEs.
FCPX is fast, its fun and I have now delivered hundreds of episodic TV shows using it.
The non-destructive database (library) structure of it is brilliant. Media management was the whole basis for the software in the first place and it delivers this in spades.
X is also far from perfect, it needs more freedom of layout in the Interface, needs a Roles Mixer too – and also tends to chew memory and slow down over prolonged use. Waveform generation is not there yet, particularly with growing (EVS) files. If FCPX really wants to wear the ‘digital bandleader hat’ – it needs to be able to deal with EVS!
Also needs to get serious about multi-user environments. They could smash the other NLEs with its digital hierarchy… if Apple progresses this properly in the next update.
I worry when I try and use some hardware (Blackmagic) that still encounter glitches within the FCPX environment.
They need to embed a ‘sound only’ transition. We still have Alex4D for the one we use, now.
October shapes up as FCP X’s Zenith, one way or the other… with the rumoured updates.
Dean Neal…
-
Scott Witthaus
September 4, 2016 at 12:47 pmYou getting all this Michael? Bueller? Bueller?
[Michael Paul] ” I do not think that you should use a software out of a habit. You should look for the tool that suits your needs the best. “
Which is the main reason I choose X over Avid or Premiere. For me, in most situations, it’s simply the superior product.
Scott Witthaus
Senior Editor/Post Production Supervisor
1708 Inc./Editorial
Professor, VCU Brandcenter -
John Rofrano
September 4, 2016 at 1:09 pm[Simon Ubsdell] “One very significant factor that doesn’t seem to have been mentioned yet is the FCP X/Motion ecosystem which has had a truly revolutionary impact on the market.”
+1
This can’t be emphasized too much. This is not like round tripping between Ae and Pr. This is giving editors the ability to create custom plug-ins from projects in Motion that they use often. It’s another brilliant implementation. The fact that one person can learn Motion and then make an FX for others to use in FCP X without requiring Motion or knowledge of Motion is a huge timesaver.
~jr
http://www.johnrofrano.com
http://www.vasstsoftware.com -
Robin S. kurz
September 4, 2016 at 2:46 pm[Dean Neal] “it needs more freedom of layout in the Interface”
I’m curious… what would your improved interface look like? What would be where? Because outside of maybe the scopes being in the same window as the viewer, I can’t think of a single thing I would change that would be better than the way it is with the various shortcuts and fly in/out palettes etc. Maybe savable workspaces. But other than that…
[Dean Neal] “tends to chew memory and slow down over prolonged use”
Get that with PPro CC aaaaaaaall the time as well. Not an FCP specific issue by any measure, believe you me. Though X is far more performant than PPro on so many other levels anyway. Starting with just basics such as starting up the app itself. If I get slow down I simply restart X and am back in business literally with seconds. PPro? Not even close.
[Dean Neal] “needs to get serious about multi-user environments”
I use X in a 12 seat edit suite very happily. What does more “serious” mean? Obviously Apple isn’t going to just la-dee-da stick an ISIS grade collaboration environment onto of X, so what exactly are you expecting that you can’t get via 3rd parties already if needed?
– RK
____________________________________________________
Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
Robin S. kurz
September 4, 2016 at 2:48 pm[Scott Witthaus] “You getting all this Michael? Bueller? Bueller?”
Good question. After 20+ responses and not a word from the OP, you really have to question his true motivation. Very trollish.
– RK
____________________________________________________
Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
Steve Connor
September 4, 2016 at 4:27 pm[Robin S. Kurz] “Good question. After 20+ responses and not a word from the OP, you really have to question his true motivation. Very trollish.
“Maybe, but it’s actually been a very useful thread for people who are thinking about FCPX
-
Steve Connor
September 4, 2016 at 4:31 pm[Robin S. Kurz] “Maybe savable workspaces. But other than that…
“That would be a good start, it’s ridiculous that it doesn’t have it already. Premiere has a feature where if you hit the “tilde” key then that panel goes full screen, I use that a lot and it would be great to have in the FCPX timeline, especially as I find myself doing a lot more compositing in it.
Reply to this Discussion! Login or Sign Up