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Why, oh, why? Freeze frames are stretching, moving
AAuurrgghh!! Alright, this is one of those annoying illogical problems that sometimes occurs and sometimes doesn’t. I’m working on restoring some old programs that were recorded in the 70’s – needless to say the quality is bad. Some of what the camera does during the show is zoom in and out of pictures on a flannelgraph board – however, their operation of 70’s dino-cams isn’t the smoothest thing you’ve ever seen, so I’ve taken to replacing quite a few of their zooms with freeze frames of the various pictures, often adding motion within final cut (with me so far?).
To make it more unobtrusive and natural, I often blend the freeze frames in with the live video (if they’re zooming and they pause and then wiggle all around, I’ll make a freeze frame at the pause, so it looks like they just zoomed in and stopped). Sometimes this works, and sometimes the freeze frame is slightly different than its source frame – just a tad larger or with a different center on the screen. I don’t know what to do!
FCP is merely supposed to REFERENCE the source frame to create freeze-frame material, so why do I get these freeze-frames that are 0.05% larger (or sometimes they just looked stretched to the sides just a bit). And why is the problem not consistent? The distortion is never bad, and it’s fine if I’m not blending the frames in next to the original source video, but otherwise it jsut looks bad and is incredibly frustrating. Any ideas?