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  • Why does my 60fps gameplay looks choppy after rendering

    Posted by Johnny Denny on July 29, 2026 at 8:41 pm

     

    Hi everyone,

    I’m editing some gameplay footage in Vegas Pro 22. The original recording is 1080p at 60 FPS, and it plays perfectly smooth before I import it into VEGAS. However, after rendering, the final video looks noticeably choppier, especially during fast camera movements and panning. It almost looks like it’s running at 30 FPS even though I rendered using a 60 FPS template.

    I’ve already checked that GPU acceleration is enabled, and my PC should be powerful enough (RTX 4060, Intel i7, 32 GB RAM). I also tried different render templates, but the issue is still there.

    Is there a setting I’m missing in VEGAS? Could this be caused by my project settings, the recording itself, or something else? Any suggestions would be appreciated.

    Silviu Negoita
    replied 3 weeks, 1 day ago
    2 Members · 1 Reply
  • 1 Reply
  • Silviu Negoita

    July 30, 2026 at 10:57 am

    Hi Johnny,

    Since your source footage is already 1080p at 60 FPS and your PC specs are more than capable of handling it, the issue is likely related to your project settings or the source footage rather than your hardware.

    Here are a few things I’d check:

    1. Make sure your project frame rate matches your footage.

    Go to File → Properties and verify the frame rate is set to 59.94 FPS (or exactly 60 FPS, depending on how the footage was recorded). If the project is set to 30 FPS, your final render can appear less smooth even if you export at 60 FPS.

    2. Confirm your render settings.

    Double-check that you’re actually rendering with a 1080p 60 FPS template. Some templates default to 30 FPS, so it’s worth opening the template settings and confirming the frame rate before rendering

    If you’re still having the issue, could you let us know:

    <ul data-start=”1958″ data-end=”2156″>

  • Which software you used to record the gameplay (OBS, ShadowPlay, etc.)?
  • The exact render template you’re using.
  • Whether the rendered file itself reports 60 when checked with MediaInfo.
  • Hope this helps!

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