Why Does AE Need MultiProc?
I just have a general, albeit simple question. If AE is a true 64-bit program, then why does it even need the MultiProc feature? Shouldn’t be able to gobble up the entire processor(s) by default? Now, I know that not all x64 programs are created equal, but I find it hard to believe that AE can’t take up 800% CPU (on an 8-core Mac) in the same manner that Cinema4D is able to work. The most CPU I’ve ever seen the standard AE process take is about 300%.
If anyone could shed some light on this topic, I would greatly appreciate it!