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Activity Forums Adobe After Effects Why do we need motion blur at all?

  • Why do we need motion blur at all?

    Posted by Jerry Smith on June 9, 2016 at 5:23 pm

    Is it because the frame rate is still relatively slow compared to the relevant time scale for the human eye? What if we had the option of a million fps? Would we still need motion blur?

    More importantly, is it OK to not use it? I made a nice lower third thingie that has two adjacent parts. But when I use motion blur, the parts come apart and then I can see the layer underneath which was not supposed to happen since they were placed adjacent.

    Claude Rozsa replied 9 years, 11 months ago 3 Members · 2 Replies
  • 2 Replies
  • Daniel Waldron

    June 9, 2016 at 6:42 pm

    The shutter speed of a camera is usually low enough to capture motion blur, but creating motion graphics doesn’t involve a shutter of course, so each frame is perfectly sharp. Standard frame rates are too low for human eyes to naturally blur the created motion, so AE provides a way to simulate that. I believe around 200 fps is the point where the eye doesn’t need fake motion blur.

    I say it is perfectly ok not to use motion blur. If it looks better with it off, go with it off! A lower third sliding onto a screen doesn’t have to simulate the real world, since it’s not in the real world. It all depends on the look you are going for.

  • Claude Rozsa

    June 9, 2016 at 11:04 pm

    “2001’s” special effects team was supervised by Kubrick himself, and included Con Pederson, Wally Veevers, and Douglas Trumbull,(see here this interesting paper :https://www.palantir.net/2001/meanings/dfx.html

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