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Where is the fillet?
I know that the term fillet fits more a cad software but…bear with me.
I’m a photoshop/3ds max user, recently I had to do some personal illustration work and illustrator was the first thought for vector graphic, plus I can get it at student price.
So I downloaded and installed the trial and start using it. As first time user I found illustrator workflow a bit awkward, I admit it’s all in my lack of skills with the software and there is a lot to learn, but simple things I’m used to do in 3ds max with splines seems impossible with illustrator. Of course I’m talking in 2d space in this case.If any of you worked with splines in Max you know how easy is to fillet a vertex, trim, weld and so on, I hoped that illustrator would work somewhat the same way with a path but I guess I’m either wrong or missing the feauture. I know for sure it’s an awesome program but maybe for my actual need is too much!?
Anyway, right now my needs are to simply drow shapes and have control on corners with a fillet command of some sort, instead of “guessing” the raddii with the handles.
I can do part of the work in Max and export as .ai but I rather work entirely in one vector pogram.
I found a free program too, called inkscape, but again I can’t round a corner or trim a shape the way I’d like.
If anybody can point me to the right direction, a software alternative, a tutorial, anything is appreciated.
Thanks.
