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When working with XDCAM, FCP X performance worse than FCP 7?
I have the feeling that FCP X has much more performance issues in working with XDCAM footage then the old FCP7.
If I work with XDCAM footage in FCP 7 (Quicktime Wrap, trough XDCAM Transfer, so NOT a transcode) I can make a multicam clip with 4 angles and have it play perfectly all the way trough to cut.
Sources are on a Firewire 800 7200rpm drive.If I use the same drive in FCP X, on the same hardware with the same clips, and make a multicam-clip, I get dropped frames after a couple of seconds playing, which is a pitty because FCP X has much more flexibility in it’s multicam features (changing the multicam-clip in the Angle Editor).
It seems ridicilous that I would have to convert every angle to Proxy Prores, if the old 32-bit FCP 7 can effortlessly do this.It’s not the first time I have been seeing this. When working with 3D clips one time a couple of months ago, I noticed much better performance in working in FCP 7 then FCP X when working with XDCAM EX clips. So much that I ultimately did my edit in FCP 7, because that could play the footage perfectly from the internal drive and work with it, while FCP X stuttered.
I hope the MXF support that Apple promised this year, is going to make things better…