When camera crosses X axis, objects dim
Big Sur 10.6.1
I have a 3D scene made up of a camera, a few lights, and some 2D planes making up a virtual room (gallery) with some 16×9 videos on the walls (as if they were TVs).
<font face=”inherit”>This </font>issue has happened three times, even when I start again and create a new camera.
My camera has keyframes which take it up to one piece on the wall and then it rotates and looks at another piece (2 TVs, in this case). The weird thing is that when the camera crosses the X axis (precise the “0”, zero), the two TVs it is looking at dim quite a bit. So its like as we approach the TVs, they suddenly dim, say, 50%! The only thing I can see which is measurable is that the camera is crossing the x axis, which should mean nothing in 3D animation, of course, nothing unusual. What is going on?
I am somewhat new to Motion, this is the third question this week, but really… this is weird! Can anybody shed some light, please? Attached are 2 videos showing how this happens when I move the camera back and forth the 0 (zero) of the X axis.