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Wheel of Fortune
Hey guys & gals,
I have to animate a wheel like on “Wheel of Fortune”. On the wheel, there are 4 places that I have to zoom into with the camera, while the wheel is spinning. I figured I could parent 4 null objects to the spots on the wheel that the camera needs to point at (point of interest), but once the null is parented, it inherits the position of the wheel layer, and I can’t parent the point of interest of the camera to the nulls. Anyone have any ideas of how I can get those 4 position locations ? I’ve even tried manually animating the null objects using the “circle fun” expression that comes with Total Training to no avail.
Anyone have any ideas ? Any help would be greatly appreciated. It was great meeting all of you at NAB
-JohnnyAnimation