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whats with the 3d custom view?!
This is actually something ive wondered about for a while but have been too lazy to try to find out the answer and would just put in a temporary camera. But when im building a 3d environment with elements much bigger than any form of NTSC size the FOV on the custom view camera is just way too narrow. Is there any way to change the FOV on the custom view or do i just have to keep creating a temp. camera to navigate around as i build my scene?
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