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Activity Forums Creative Community Conversations What makes X fast? Tom Knows.

  • Mike Warmels

    March 19, 2016 at 5:40 pm

    IF I’d know how to add a picture in here, I’d show what our AAF’s look like from X2Pro…

  • Robin S. kurz

    March 19, 2016 at 6:07 pm

    [Mike Warmels] “I’d show what our AAF’s look like from X2Pro…”

    No one is doubting that it’s not working for you. The question is, why is it demonstrably working brilliantly for everyone else?

    [Mike Warmels] “I don’t know any sound editors that work on Logic. It’s either ProTools or Nuendo.”

    Oh please. That’s a completely irrelevant straw man. The AAF is an AAF and It will be structured and look exactly the same in either.

    And I’m still eagerly waiting for that faster i.e. at least equally efficient swapping of two clips plus audio in FCP 7 you spoke of. No? I’m always up to discovering something new.

    – RK

    ____________________________________________________
    Deutsch? Hier gibt es ein umfassendes FCP X Training für dich!

  • Mike Warmels

    March 19, 2016 at 6:13 pm

    Well, I don’t make the AAF’s myself. All I get is the complaints from the sound editors (when I come in to check the mix or direct narrative work) and the FCPX editors. I’d really like to help them out and figure out what the trick is to make them work so neatly. Because what Tom is showing is exactly how the AAF’s look if we make them from AVID (without third party software).

    And if you want to discover something new, try FCPX. Or AVID. Or Premiere… Or… iMovie on the iPhone (that’s pretty neat, in fact). FCP7 is over and done with.

  • Oliver Peters

    March 19, 2016 at 6:23 pm

    [Mike Warmels] “All I get is the complaints from the sound editors (when I come in to check the mix or direct narrative work) and the FCPX editors”

    In order to get the AAF to come out right, you have to properly assign the roles and subroles for audio channels in FCPX before exporting. Ideally this should be done at the front end when the media is ingested before you edit the clip into the project/sequence.

    And contrary to what Robin said, AAFs are not equal. They can carry different data spending on the originating software and that is different at the receiving end as well, depending on what the DAW expects. For example, going from Premiere to Logic is complete gibberish, while Premiere to Pro Tools seems fine.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Robin S. kurz

    March 19, 2016 at 6:28 pm

    [Mike Warmels] “Well, I don’t make the AAF’s myself.”

    Sorry, but then how exactly can you go so far and “confidently” point the finger at X2Pro or FCP for that matter, with a straight face, when you can’t even know if it’s even being used correctly? Very odd to say the least. But I think I get it now.

    [Mike Warmels] “And if you want to discover something new, try FCPX. Or AVID. Or Premiere… “

    Right. Like I said, now I’m getting it. More and more with each post.

    – RK

    ____________________________________________________
    Deutsch? Hier gibt es ein umfassendes FCP X Training für dich!

  • Mike Warmels

    March 19, 2016 at 6:30 pm

    Well, there may be the problem right there.

    Of course they assign all the roles. And Nuendo and Protools can read them allright, but often they don’t match the roles they have in FCPX. Music tracks are assigned as “Dialogue” all of a sudden. Or left and right tracks are very far apart (one on track 2 and the other on track 46). Plus they have the trouble of LOTS of tracks. Tracks you don’t use in editing or even switch off, but it gets sent to the sound editing suite anyway. Often caused by split edits (and working with 8 tracks per audio clip, the stack gets pretty high very quickly).

    Now, I am just relaying stuff here I see editors and sound editors struggling with. I don’t make AAF’s in FCPX (or X2Pro) to be accurate. But I do see what ends up in the sound editing software.

    That being said… I do think FCPX would benefit greatly if you could make the AFF IN FCPX, where only the actual audio used gets exported.

  • Charlie Austin

    March 19, 2016 at 6:30 pm

    [Mike Warmels] “Well, I don’t make the AAF’s myself. All I get is the complaints from the sound editors (when I come in to check the mix or direct narrative work) and the FCPX editors. I’d really like to help them out and figure out what the trick is to make them work so neatly. Because what Tom is showing is exactly how the AAF’s look if we make them from AVID (without third party software).”

    What kind of media are you guys working with? Red or something? Because my experience (going to ProTools) is the same as Tom’s. Clean splits, with tracks all labeled, without manually arranging everything beforehand as with other NLE’s. If you’re one of the folks that has the luxury of carefully arranging tracks in your NLE as you cut, then god bless you. 🙂 For me, I just need to fit stuff in the window while I madly cut for a deadline and then I, or an assistant, has to to spend a bunch of time figuring out what every clips is and splitting it properly. No need to do that from X.

    X2Pro is a way better workflow than any internal output for that reason alone. You may not agree, but snarking about “3’rd parties” is disingenuous at best. I have a sh*tload of 3rd party apps/plugins for X. Some work in other NLE’s, some are X workflow specific. All of that costs less than my MC perpetual or Pr subs And the latter 2 just keep costing me more $$. Not the X stuff. I also get better support from the 3’rd party devs than I get from Apple, Adobe, or Avid.

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    March 19, 2016 at 6:34 pm

    [Mike Warmels] “where only the actual audio used gets exported.”

    You can choose what does and doesn’t get included from X2Pr. Specific Roles/SubRoles, disabled or muted tracks, whatever. Very granular. Sounds as though omething isn’t being done properly somewhere…

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Mike Warmels

    March 19, 2016 at 6:35 pm

    XD-Cam mostly. Or audio recorded separately on the audio mixer (up to eight tracks usually). Depending on the project.

    Yeah, it’s not rocket science or anything. But for some reason 15 FCPX editors and a bunch of media managers can’t figure out how to get clean and simple AAF’s out of the door.

    We did them for years in AVID and the AFF just gets exported with what you actually use in the cut, with handle lengths. And what you see in Protools or Nuendo looks identical to what the editors made in AVID.

    I just wish I’d know how to include a pic in here and I could show you.

  • Robin S. kurz

    March 19, 2016 at 6:36 pm

    [Oliver Peters] “And contrary to what Robin said, AAFs are not equal. “

    Oh, so you’re saying that said AAF’s would not import identically in either? Because whilst trying so terribly hard to trip me up all the time, Oliver, you might at least try to actually read what I wrote and not what you apparently want me to have written to save yourself some typing. Because I said “The AAF” not “An AAF”… there’s that little difference. Oops. Referring to the AAF that comes out of X2Pro. I’m quite aware that there are variations on the format as a whole, yes, thanks.

    Better luck next time.

    – RK

    ____________________________________________________
    Deutsch? Hier gibt es ein umfassendes FCP X Training für dich!

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