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What is happening here? Controlling rotation with a slider*time
I am controlling the rotation of an object with
time*spd
where “spd” is tied to an expression control, keyframed from 200 to 50. About halfway through the keyframes the wheel stops and begins spinning in the opposite direction before snapping back to a value and behaving correctly. I’ve had this problem using Xpresso in C4D as well, can someone please explain what it happening and how to correct it please? Thank you