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What exactly is 32-bit??
Just curious,
“32-bit internal processing” has come to mean a bunch of different things from different companies, and I’m curious to know what it exactly means from Adobe.
First, I know it’s not HDR imaging like After Effects’ version of 32-bit . . . that’s another ball-game.
What I do want to know is:
1) Is this limited to YUV (like FCP, which is only 8-bit in RGB) or RGB effects, or can it handle both color-spaces internally at that bit-depth?
2) Is *any* effect processed at 32-bits internally, or are only some effects supporting of deep-pixel processing? If so, does that mean when I drop a dissolve, or some simple effect, that it will dumb my footage back down to 8-bit internal processing, or will it still process those types of effects at 32-bit?
3) If I import a 16-bit image, can I, like in After Effects right now, add an effect and still maintain the 16-bit properties of that image after export to a deep-pixel format that supports 16-bits (i.e., 16-bit TIFF, PSD, etc.)?
Jason Rodriguez
Virginia Beach, VA