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Activity Forums DaVinci Resolve What are the REAL requirements for Resolve on a Mac?

  • Adam Claude jones

    April 7, 2011 at 11:53 am

    Thanks for all the replies.
    It seems the last expensive hardware requirement is really the control interface as the graphics card problem has a more affordable solution that works just as well.
    For the problem of not being able to use a mouse with Resolve because it lacks graphical representation of hue/sat wheels like Color, well, as far as I know the Tangent or any control boards do not have graphical representation either right? They just have numerical representation. If so, doesn’t Resolve have numerical representation next to the sliders? If not then it would be the first app I have ever seen not to have anything. If it does, then what is the difference between numerical representation on the Tangent and on the screen?

    Also I was looking at this and wondering if it could be used as a poor man’s interface for resolve. It even has a LCD screen on it. If somebody would write an app it could even potentially show what the Tangent shows on their LCDs. Off course you would only be able to control one wheel at a time, but like I said, a poor man’s version. 😉
    Check it out:
    https://www.3dconnexion.com/products/spacepilot-pro.html

    Thanks.

  • Vladimir Kucherov

    April 7, 2011 at 2:52 pm

    Well, the wheel itself is the “graphical representation” I guess. It maps to the traditional hue wheel (that you just memorize). So you can spin the Wave wheel towards upper left and get warmer tones like you’d expect.

    If you’re driving resolve with a mouse, you’re literally adjusting RGB sliders which seems like it’d be a lot harder.

  • Adam Claude jones

    April 7, 2011 at 3:24 pm

    [Vladimir Kucherov ]”Well, the wheel itself is the “graphical representation” I guess.”

    Sorry, I don’t think I get it.
    You mean Resolve has not color wheels like all the other color grading apps and even FCP, Vegas, After Affects and pretty much any program which deals with color? It only has sliders? If so yack! Even with a physical wheel it would be nice to see where you are pushing your color to.

  • Vladimir Kucherov

    April 7, 2011 at 4:16 pm

    [Adam Claude Jones] “You mean Resolve has not color wheels like all the other color grading apps and even FCP, Vegas, After Affects and pretty much any program which deals with color?”

    Precisely.

  • Adam Claude jones

    April 7, 2011 at 4:30 pm

    I’m still not getting it.

    It only has slider? Meaning it has nothing above or around the sliders indicating what you are doing or what effect the slider is having?
    I#m just still not getting what is so different between working with a mouse in Color and working with a mouse in Resolve.
    It may not have the graphic representation in the form of wheels, but it seems to have them in the form of bars:
    https://i1.creativecow.net/u/2753/sliders.png

    Color just has both to choose from, but some representation is till there. I know sliding slider is slower than spinning wheels and I can see why they did away with the graphic wheels (to force you to buy hardware, specially now that it’s available in software only), but I still don’t get how is it different than grading in Color with a mouse only.

  • Adam Claude jones

    April 7, 2011 at 4:37 pm

    All the graphic representation you need seems to be there:

    https://strypesinpost.com/articles/100819_up_close_with_the_resolve/04_Colour_page.jpg

    HSL :

    https://www.creativeobserver.com/img/874_blacmagic_design_davinci_resolve_software_screnshot_lg.jpg

    Not that much different from Color apart of it not being in the shape of a wheel:

    https://i1.creativecow.net/u/2753/color-6.png

    What am I missing?

    P.S. I just want to say I’m not arguing about the advantage of having a control board.

  • Vladimir Kucherov

    April 7, 2011 at 4:45 pm

    I think that’s all I mean – the only graphical UI Resolve has is the RGB sliders for shadows/midtones/highlights. They are a type of graphical representation of what your primaries are doing. It has no hue/saturation wheel.

    All I was trying to say is that it takes longer to do things with RGB sliders than with an hue/saturation wheel.

  • Adam Claude jones

    April 7, 2011 at 4:58 pm

    I think I see what you mean now.
    Saturation is really not a big deal as you see it on your image and is pretty obvious.
    For Hue, what is the hue scale bar in the middle bottom of the GUI:
    https://www.creativeobserver.com/img/874_blacmagic_design_davinci_resolve_software_screnshot_lg.jpg

    I have never seen Resolve in action, only the older Davinci which still had the color wheels. This is why I was not sure what you were talking about. Is there a demo online somewhere? Google didn’t turn up anything.

  • Adam Claude jones

    April 7, 2011 at 5:00 pm

    Oh yeah, and it would be nice if the control boards had the hue color graphics around the wheels like the GUI versions to guide you, specially for the money they cost. I know after a while it becomes automatic but still.

  • Michele Ricossa

    April 8, 2011 at 8:46 am

    Hi to all,
    what is a good configuration to see in real time 2k dpx?
    Now I work with Resolve 6.2.37 on Linux but i want to know the power of the new version for mac.
    Thanks a lot
    Michele

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