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What are B-splines?
I often see people talk about how B-splines are so good for roto work and that After Effects can’t do them, so tools like Combustion or Silhouette Roto are preferred for roto work.
Well I have tried the demo version of Silhouette Roto to try out he b-splines in it. But I can’t tell any difference from After Effect’s “rotobeziers”. They both seemed to behave exactly the same to me.
Would anyone mind explaining these b-spline things to me?