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Activity Forums Adobe After Effects Weird shimmer effect with depth of field turned on in Element 3D

  • Weird shimmer effect with depth of field turned on in Element 3D

    Posted by Darren Lee on February 17, 2020 at 4:00 pm

    Hi, this might be a question for the Video Copilot Forum but I thought I’d post it here

    I’m getting a strange shimmer effect on reflections in Element 3D. If you look at the distant spheres the reflection highlights are flickering:

    i’ve tried changing the quality of the DOP in Element 3D from Pixel Blur to Multi pass, which improves it but doesn’t fully get rid of the glistening.

    Is there a way to prevent this? Thanks

    Darren Lee replied 6 years, 2 months ago 3 Members · 5 Replies
  • 5 Replies
  • Richard Garabedain

    February 17, 2020 at 5:31 pm

    It does seem to be a DOP thing. but is this really in element 3d…the quality seems so low

  • Cassius Marques

    February 17, 2020 at 7:00 pm

    That seems to be caused by the averaging of the DOF calculations and the current resolution of the layer. e.g. blurring occurring on a bright reflection pixel vs a darker one on the next frame.

    Try to increase the layer/comp resolution, the multiplier settings or reduce that contrast on those reflections.

    Cassius Marques
    http://www.zapfilmes.com

  • Darren Lee

    February 17, 2020 at 7:59 pm

    That’s weird, I thought I’d try and increase the resolution of the environment map by converting it from a .hdr to a .jpg:

    I found that the lights in it no longer glare:

    It was the HDR file that was causing the flickering. Does that seem right ?

  • Cassius Marques

    February 17, 2020 at 8:17 pm

    I meant increase the overall resolution of the e3d layer.

    If it was a hdr it could be misinterpreting it (bug) or it just had overbright pixels there that were causing the problems. Because I can clearly see a difference in the white levels between the first and last gif.

    I’d had to have access to the files to see if it was a bug or more of a hidden feature. Fireflies are pretty common on GPU renderers so I’m guessing there must be a mathematical necessity for them to exist.

    But as you’ve seem to correct them, there’s not much need to dwell on it. So good luck.

    Cassius Marques
    http://www.zapfilmes.com

  • Darren Lee

    February 17, 2020 at 9:55 pm

    Thank for replying. Changing the comp size and the solid layer resolution that the E3D effect is one and it does seem to work:

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