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Weird Oval shaped shadow when using Redshift sun & sky rig
Hi Guys. I need help with a project. I have this simple scene with just a wall and floor with wooden texture. For my window, there’s a portal light, and for the scene, I’m using the sun and sky rig. However, the sun & sky rig casts a huge oval shadow on the floor, and causes the edge of the floor and wall to be blacked out. This makes the texture on the edge of the room not very visible at all as can be seen from the image below.
I tried turning off the portal light and resetting everything back to default. But for some reason, the shadow never goes away. I also tried a dome light and infinite light set up as well as an area light and still the same outcome. Any help will be greatly appreciated.
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