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Activity Forums Maxon Cinema 4D Weird Depth of Field Issue

  • Jim Scott

    February 4, 2018 at 10:28 pm

    It looks like you still have the issue that Adam referenced: using the Standard renderer with an alpha-mapped texture causing the DOF to vanish where the transparency is, namely the Teleport object as I pointed out. Are you using the Physical renderer as he suggested? If you would provide more information, and a clearer question, perhaps someone can help.

  • Tyler Stefan

    February 5, 2018 at 8:55 pm

    I fixed the issue, it was a particle object which caused the depth of field to do that.

  • Jim Scott

    February 5, 2018 at 9:59 pm

    Great.

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