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  • Weird Aliases 3d lines

    Posted by Yussef Cole on November 10, 2005 at 6:44 pm

    I have some transplucent 3d polygons (built from 6 solids) and they intersect perpendicularly with another solid. There are also several lights in the scene. As the camera moves around, for some perspectives you see can see aliased black shadow lines for some of the polygons – coming out at random angles. They kind of exist in a 4th dimension because I can’t mask them out or cover them with another solid? Has anybody encountered this when working with 3d in AE? Thanks,

    Yussef

    Yussef Cole replied 20 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Rich Ramazinski

    November 11, 2005 at 1:06 am

    Yussef-

    I think AE’s getting confused as to the amount of lights in your comp VS the shadow map resolution of your comp.

    Hopefully this will quickly solve your problem-

    go to Composition Settings (ctrl + k),

    click to the Advanced tab,

    and click on the Options button.

    Boost up the Shadow Map Resolution from “Comp Size” to something more hearty (maybe 2000?).

    This gives more resolution to the edges you’re shining the lights on.

    If this doesn’t work, try changing your lighting setup a little.

  • Yussef Cole

    November 11, 2005 at 7:47 pm

    Thanks that definitely helped out. There’s still a tiny sliver of shadow even at 4000 resolution but I believe that a small fast blur will even that out. I appreciate the help.

    Yussef

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