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Weight maps tool issue
Hello guys,
I’m having a problem that I can’t figure it out. I bet is something simple but I can’t understand it.
I’ve modeled a crow, I’ve textured it and rig it (it’s pretty simple).My rig is affecting the skin normally, with some minor deformations. (no problem)
All my joints have their weight maps apart from neck, head and beak.I can’t figure out why isn’t my final joints affecting the mesh. When I select them with my weight tool I can’t either paint on them like on the others.
In attachment are two screenshots, one of the joint called “back” that is working properly (parent) and one of the joint head (child).
Thank you in advance.
