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Activity Forums Maxon Cinema 4D Ways to create a bezier path for the camera path

  • Ways to create a bezier path for the camera path

    Posted by Don Lavender on November 24, 2021 at 3:37 am

    Hello. How do you directly edit the camera path of a camera? So far, I’ve only been able to edit the path through the graph editor. I’m sure it’s a silly question. Many thanks in advance.

    Steve Bentley replied 4 years, 5 months ago 2 Members · 2 Replies
  • 2 Replies
  • Steve Bentley

    November 25, 2021 at 10:59 am

    This does seem to be an issue in R2 to R25 for some users on any object that is being animated transformationally. Here’s a post that deals with it. I’m not sure these are fix all solutions but its a start:

    https://www.reddit.com/r/Cinema4D/comments/qarhy0/scaling_handles_missing_c4d_r25/

  • Steve Bentley

    December 5, 2021 at 9:10 pm

    I ran into this today to in R25. It’s possible the auto tangents is defaulting to “On” now. So just click on one of the points on your animation path and then in the attributes dialogue twirl down the tangents preset and uncheck “auto tangents”. That should get your handles back. Worst case you can drag the Left value Right value sliders to change the handle length (in the attributes) and work live in the view port

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