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Water Texturing in 3D environment
Is there a way to replace the grid in one of the Reflection tutorials with moving water and keep the moving camera?
This is a similar tutorial I followed to make the grid environment, but I’m trying to replace the grid with moving water.
https://forums.creativecow.net/cgi-bin/page_wrapper.cgi?forumid=2&page=https://www.creativecow.net/articles/okerstrom_jon/reflections/index.html
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