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Activity Forums Maxon Cinema 4D Water (or any other liquid) drops and trails on a surface

  • Water (or any other liquid) drops and trails on a surface

    Posted by Walreeves on August 10, 2005 at 10:03 pm

    Hi everybody!
    Well, my question is pretty simple: What is the best (not easy) method to achieve the look of (animated) drops falling along a surface? The kind of phenomena you can see on a very cold soda can after taking it out of the freezer on a hot summer day.
    Could that be made with texture shaders? Or that implies the use of some kind of fluid dynamics?
    I appreciate your information and thank you for any kind of help.

    Richard Powell replied 20 years, 9 months ago 3 Members · 2 Replies
  • 2 Replies
  • Nolan Scott

    August 11, 2005 at 2:10 am

    Of Course the easy way would be “PlaceOnPints2” .

    Create a can with a Lathe-Nurbs call it “Can”,
    copy the can and call it “Drops”.
    Crate a Water Drop Texture with Colour, Transparency, Bump, Alpha
    and maybe Displacement.
    Put a Water- or if you like experiment with a Noise shader in these channels and play the settings
    you like best.
    With the Texture Axis animate the Offset (X).
    You might have to scale down the “Can-Nurbs” a little
    to see the drops.

    Cheers
    Nolan

  • Richard Powell

    August 12, 2005 at 4:51 pm

    Thread on this exact subject here. The link you’ll run across to peranders.com has changed since he recently redid his site.

    https://mograph.net

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