Colorama will only give you the color for your water, which most people assume is blue, which is almost always incorrect.
You can use Foam to simulate a flowing liquid moving through your pipes if you have the alpha map. You wold then apply various blur or fractal distortion filters to the Foam particles to help them appear more like a fluid instead of particles.
There are also many tutorials to help you make text or other objects move along a motion path. I have not watched this one but it floats to the surface immediately:
https://www.viddler.com/explore/Thejedi/videos/4/
Once you have objects attached to your lines, you can again apply may different distortion and blur filters to simulate a fluid.
If you perform this animation using a grayscale instead of colors, you can push Colorama into the sequence and end up with beautifully tinted fluids.
Umm, re-reading this, I think it would be easier to hire a 3d animator who can do fluid simulations.
Luck. Hope you get better advice!
bogiesan
This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”