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Activity Forums Maxon Cinema 4D Voronoi Fracture and dynamics R18

  • Voronoi Fracture and dynamics R18

    Posted by Giorgos Chatzigrigoriou on October 14, 2017 at 1:18 am

    Hello simple question, I use cinema 4d R18 and when I add voronoi fracture to an object and then dynamics, the object remains still. When I tried R19 everything worked. Is this a bug or a setting that I am unaware of?

    Cpu: Intel Core i7 5820k, Ram: G Skill 16gb DDR4, Vga: Gtx960 Strix edition.

    Giorgos Chatzigrigoriou replied 8 years, 9 months ago 2 Members · 2 Replies
  • 2 Replies
  • Jim Scott

    October 14, 2017 at 1:38 am

    It works fine for me in R18. Make sure that the dynamics tag is on the Voronoi Fracture and not on the object itself, and that you don’t have Dynamics inadvertently set to “Off,” or the Enable box unchecked. I haven’t used R19 yet, but I know there are improvements to its Voronoi Fracture, so possibly it handles dynamics differently.

  • Giorgos Chatzigrigoriou

    October 14, 2017 at 9:35 am

    Thanks a lot for your answer, now it works.

    Cpu: Intel Core i7 5820k, Ram: G Skill 16gb DDR4, Vga: Gtx960 Strix edition.

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