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Activity Forums Adobe After Effects volumetric cigarette smoke which can be affected by moving AE lights

  • volumetric cigarette smoke which can be affected by moving AE lights

    Posted by Christopher Dreger on November 14, 2012 at 7:31 am

    Looking for any method or plugin which will create volumetric slow sexy cigarette smoke which can be affected by AE lights or internal plugin lights.
    any ideas?

    Roland R. kahlenberg replied 13 years, 6 months ago 6 Members · 8 Replies
  • 8 Replies
  • Joseph W. bourke

    November 14, 2012 at 4:15 pm

    The best place to achieve this is in a 3D package. The particle systems which come with AE, and even third party plugins, are based on particles – of course smoke is, as well, but the particles in cigarette smoke are so tiny as to appear as a continuous stream, slow moving, and wavy. You might be able to fake it by using thin vertical shapes, then animating a distortion map. In this way, the shape would take AE lights just fine. You wouldn’t, however, have any real 3D volume.

    Joe Bourke
    Owner/Creative Director
    Bourke Media
    http://www.bourkemedia.com

  • John Cuevas

    November 14, 2012 at 9:56 pm

    The only thing that comes close would be Trapcodes particular 2.0. You can use AE’s lights and it has some shadowing features within the plugin also.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • Christopher Dreger

    November 14, 2012 at 11:52 pm

    Thanks. I have tried this in Trapcode and I get some good smoke, but AfterEffect’s lights don’t affect it as a 3D form.

  • Darby Edelen

    November 15, 2012 at 1:39 am

    [Christopher Dreger] “Thanks. I have tried this in Trapcode and I get some good smoke, but AfterEffect’s lights don’t affect it as a 3D form.”

    The latest versions of Particular do allow you to light the particles with standard AE lights and even cast shadows. With older versions of particular I believe you could use the ‘Smoke’ particle type and have shadows.

    These operations are not volumetric in the classic sense but it’s usually a good enough approximation and it’s faster than trying to do it in a 3D package 🙂

    Check under the “Shading” section if you have Particular 2.0 or later. I’d read up on it a bit online as well.

    Darby Edelen

  • John Cuevas

    November 15, 2012 at 2:02 am

    Redgiant lets you download trial versions of their products. You might want to check out the new version of Particular and see if it’s new capabilities will work for you.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • Roland R. kahlenberg

    November 15, 2012 at 2:03 pm

    Here’s what I did for cigarette smoke recently – Cigarette Tracking + SmokeFX. This was done with a single layer of Particular. If you wanted it to move slower, the Physics Time property provides a quick fix. For a more volumetric look, 2-3 instances of Particular should help.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects ACE/ACI (version 7)

  • Scott Carter

    November 15, 2012 at 4:03 pm

    Thats some kick ass tracking! Great work Roland!

  • Roland R. kahlenberg

    November 16, 2012 at 9:03 am

    Meh!?!? I actually thought my guitar-ing was a whole lot better than my tracking!!! 😛

    Cheers
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects ACE/ACI (version 7)

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