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Volume builder randomized growth.
Hi bros!
I feel dumb. I need to animate the following transition:
We have a solid object. At the start it’s invisible, than a kind of icicles form inside it’s shape from up to bottom, they grow and grow filling upper part, going down and filling all the shape with geometry finally, revealing the object. Like a real icicles growth.(Demonstration pic below!)
Previously I did such thing with <b class=””>Dilate and erode (to shrink volume to nothing) controlling it via Plain + Random field in Overlay mode. Random in overlay mode “shifts” Plain by noise pattern so in some parts Plain starts working earlier, in some later, giving exactly what I want. See pics.
The problem is the new object is huge, and can’t be properly eroded! Also I need many “icicles” from one object.
I wanted to do the same trick with volumes. But I’m pitifully stuck.Can’t you please help me with this setup development? I feel like I can’t get volumes logic enough