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Volumatric Lights in 3D Space
I am looking for a way to easily make volumatric lights that I can travel a 3D Camera through in Z-Space. I saw this tutorial by Maltannon here:
https://maltaannon.com/articles/after-effects/volumetric-lights/
but the problem is I need to hide the layer thats emitting it and since I am moving very deep into Z-Space I can’t just Transform the layer like he did here because I still see it. That doesn’t give me enough freedom. Is there a way to get the Volumetric lights from the layer but then somehow hide that layer after the rays are created? Or maybe there’s another way to create Volumetric lights all together that give me the freedom I need. Thanks in advance.
-jm