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Activity Forums Maxon Cinema 4D viewports and rendering

  • viewports and rendering

    Posted by Robert on January 18, 2007 at 8:25 pm

    i’m just wondering why i have to set each one of my viewports to the scene camera in order to render this camera. if one of them is set to the editor camera then it renders that. is there away to set the scene camera as the default under the render settings?

    Adam Trachtenberg replied 19 years, 4 months ago 3 Members · 4 Replies
  • 4 Replies
  • Adam Trachtenberg

    January 19, 2007 at 12:22 am

    Not exactly sure what you’re saying, but only one viewport is used for rendering to the picture viewer. You designate which one you want to use by going into the viewport’s edit menu and selecting “use as render view.”

    For editor rendering, whichever viewport is currently active will render. There’s no way to lock that.

  • Mylenium

    January 19, 2007 at 6:47 am

    [Rob] “is there away to set the scene camera as the default under the render settings?”

    No. Since you can have an infinite number of cameras, each with its own settings, how should C4D know which one to use? You just have to adapt your workflow.

    Mylenium

    [Pour Myl

  • Robert

    January 19, 2007 at 7:43 pm

    not sure how else to explain it to you. if i have one viewport open and its set to the scene camera, the render still renders the editor camera. when i go back to look at all my 4 vieports, from the different angles and switch them all to scene camera, then it renders properly

  • Adam Trachtenberg

    January 19, 2007 at 7:56 pm

    I wasn’t sure if you were talking about rendering to the editor window as opposed to the picture viewer. Sounds like the latter, in which case, as I said, “You designate which one you want to use by going into the viewport’s edit menu and selecting ‘use as render view.'”

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