Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects video card issue? blocky nintendo on stills

  • Elliot Pollaro

    February 18, 2011 at 10:45 pm

    I think I found a switch within the plugin. Ill let you know what happens thanks guys

  • Kevin Camp

    February 18, 2011 at 11:10 pm

    hopefully the gpu/cpu switch works…

    i believe you can disable hyperthreading with xtools (should be on the osx install disc), but i’m not sure you need to go that far.

    if mult-processing is enabled in ae, try giving more cpus to ‘other apps’ to limit the number of processes that ae will use (it launches a background render process for every cpu that you allow it too). i would at least set the cpus for other apps to 12, maybe 16. ae can still ‘share’ those cpus when it renders, so you will often see processes using over 100% of cpu in the activity monitor when you render (the background render processes are called ‘aeselflink’ in the activity monitor).

    also, in the multi-processing and memory settings, leave a good chunk of ram for other apps too… around 6-8gb. this can greatly reduce disk caching that the os does when it gets low on ram, and this can have a profound effect on render performance despite being rather counter-intuitive.

    Kevin Camp
    Senior Designer
    KCPQ, KMYQ & KRCW

Page 2 of 2

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy