-
Vetgas 6 and Hardware acceleration?
Posted by Larry Watts on April 22, 2005 at 3:47 pmI thought there was going to be some hardware that would work with Vegas 6 announced at NAB.
Any word on it yet?Thanks
Larry
LSW
Timothy Duncan replied 21 years ago 4 Members · 5 Replies -
5 Replies
-
Edward Troxel
April 22, 2005 at 5:09 pm -
Saxxey
April 22, 2005 at 6:21 pmDoes this mean hardware acceleration or just a DV Transfer?
Saxxey
Look-Up Productions
-
Larry Watts
April 25, 2005 at 2:45 pmIn practical workflow terms what advantage does direct i/o do?
Does it save time? How?
THanks
Larry
LSW
-
Timothy Duncan
April 25, 2005 at 5:24 pm[Larry Watts] “In practical workflow terms what advantage does direct i/o do?
Does it save time? How?”
The advantage is uncompressed I/O. If you are doing DV projects and only have DV decks, then there is no gain other than an SDI or component preview from Vegas. The Decklink solution is for those having SDI or component decks that are higher resolution/quality than DV. For me — I’m using Digibeta decks so I’ve now finally got my wish of being able to capture/PTT directly in Vegas with uncompressed video. As long as you stay in Vegas, and you have plenty of disk space that can support uncompressed data rates, then this is a good solution. However, if you need to access the uncompressed footage to use in a 3rd party application, such as AE, then you will need 4 times the disk space.
So if you are doing DV based projects — Decklink is not an advantage, but if you are doing uncompressed work, then Decklink is great. If you want to offline/online with Digibeta, you’ll still need an SD-Connect because the current relase of Vegas only supports uncompressed with Decklink.
While I like Decklink, I’m looking forward to uncompressed with SD-Connect and Vegas.
I’m also excited about the HDV-Connect that was announced at NAB last week.—
tdP.S. — nice to meet many of you last week at NAB! I missed the Sony party because I was presenting Vegas 6 at the ProMax Digital Cafe on Tuesday night.
Reply to this Discussion! Login or Sign Up
