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  • Vertex ( PLA ) to Joint Animation

    Posted by Viktor Antonov on July 16, 2018 at 9:25 pm

    Hi all. I made different models, but I never had to work with PLA cache. I used to play with displacer, and then I kept the vertex animation in point cache. But at the moment I need the following – as I saw on MAYA like, but work there is not very comfortable for me. So I’m looking for how to implement this in Cinema 4D.

    I have a model with Point Cache, or vertex animation. And I need to replace or change it into joint animation. How will I do this – I do not know.. In Maya i saw the one video where it is done by a certain script.
    As I understand, it binds each joint to a certain vertex from the 3d mesh, and then bakes the location of the joints, which snap’s on vertex of 3d mesh. But again I do not know how to do it in Cinema 4D. Perhaps there is a simpler way – but at the moment I could not translate the vertex animation into a joint animation.
    If you tried to do this – please help. Many thanks if you help me to solve this problem.

    IDK how attach picture, so, link to dropbox ( https://dl.dropboxusercontent.com/s/r71r7n6uy8wy9qk/CINEMA%204D_2018-07-17_00-17-07.png )

    Viktor Antonov replied 8 years, 1 month ago 1 Member · 0 Replies
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