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  • Vegas Sound Melding

    Posted by Ken Jaedicke on June 21, 2012 at 11:56 pm

    I have a big project (50 minute short film) that I am editing. It was shot with 2 Canon Vixia’s and a Zoom4Hn recorder for sound. Now I need to synch my good Zoom audio with my Vixia footage and am having some trouble with the re-rendering to attach the new audio. I have the clips all paired up on the timeline using the audio spikes made with my shot slate and have “regioned” each clip to Batch render them.

    First Question: What I still have not figured out how to get the render settings template to NOT re-render the video. I start with footage from the Vixia camera, an .MTS file that is 38MB, what I end up with after the MUXing is a .M2TS that is 100MB which triples my file size. While this is not an issue for 1 clip, multiply that by 800 clips and I will be having a problem. I am using Sony Vegas 10c and it does not seem to have any “match” feature to have the video just pass through untouched with the new audio the only thing being rendered. How can I best approach this issue? Is the additional file size coming from the new audio? Do I just have to suck it up and make additional storage available?

    Second Question: Sometimes my Vixia Audio is better than my Zoom Audio so I am wanting to keep both attached so that I can mix later them as I see fit to add background tone or to completely dial it down because of wind noise or whatever. It was suggested to me to Pan each track to the opposite position and that this would give me some sort of control later on that. I was hunting for maybe a way to get 2 stereo pairs and control the levels that way. How can I best approach this issue?

    WTTW Ken Jaedicke

    WTTW Ken

    Ken Jaedicke replied 13 years, 11 months ago 2 Members · 3 Replies
  • 3 Replies
  • Lene Roland

    June 22, 2012 at 5:26 pm

    I haven`t worked with the type of files you`re mentioning, but to get around the settings-issue in Vegas, I´d try deleting the video-tracks, save the project under a new name(to be safe;) and then render the audio.

    The finished audio could be synced up to the finished video in a third project when it`s done. I don`t know if it will save you much storage-space, but it should at least save some rendering-time…

  • Ken Jaedicke

    June 23, 2012 at 7:39 pm

    Unfortunately that will not really help. I can skip the step of deleting the video and just uncheck the ‘include vide’ box in my render template and get a big pile of WAVs. No need to make a project where there was only sound tracks. Then I would be right back at square one, because what I need to cut the narrative is sound synched with the video. Were I to attempt to shortcut this by producing WAVs is I’d still need to re-synch the WAVs with the video and still not have it attached so the actor’s dialogue was in the correct position. To cut back and forth between the different takes I need to have the video clips/files in the bin already setup so I can mark in and out points in the trimmer and then bring it into my timeline with no fuss.

    WTTW Ken

  • Ken Jaedicke

    June 24, 2012 at 5:13 pm

    For anybody with this same problem check out this thread, it was very helpful.

    https://forums.creativecow.net/readpost/24/950416

    WTTW Ken

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