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Vegas Pro compared to hardware based NLE
We’re a mid-size company with 5 edit stations. 3 are VelocityQ systems setup in fairly nice suites. 1 is a Velocity system in an employees office used mainly for demos, radio editing, and simple video projects. The last is a Decklink HD Extreme with Adobe Production Suite used primarily for compositing in After Effects.
My question is:
Has anyone on this forum migrated to Vegas from hardware based NLE systems like VelocityQ and Avid? If so, how did your workflow change? What do you do differently?
Our clients expect spots turned around on very short deadlines. We’ve gotten used to being able to do just about everything right within the NLE with virtually no rendering, with the exception of multi-layered and effect heavy graphic comps done in Digital Fusion or After Effects.
We’ve even figured out ways to “fake” things like light effects, glows, volumetric effects, lens flares etc. by using targa files with alpha and animating them in the real-time, hardware based DVE’s in VelocityQ (4 layers of them). Virtually no one can tell the difference between these and the time-consuming glows and light effects done in AE and Fusion.
So…when we’ve tested and used programs like Premiere, Vegas and even Final Cut, our editors always complain it feels like we’re taking a huge step backward.
So…what IS the advantage of a system like Vegas compared to a hardware based NLE system like Harris’ VelocityQ or VelocityHD??
Thanks
Chris Blair
Magnetic Image, Inc.
Evansville, IN
http://www.videomi.com