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Vegas Pro 8 Undo Buffer Errors
Editing a VP8 project containing about 5 minutes of edited video and over 200 still pictures (for pan and scan) that are all in the project. For EACH picture, a video overlay object (Digital Juice Lower 3rd) is used (separate track), and a Vegas Generated Text object with a Boris Grafitti Text object inserted is used (separate track). This then results in nearly 700 objects (pictures, Lower 3rd’s and Boris Grafitti Text) in the .veg file.
I had been copying 10-20 of the Boris Grafitti Text & Lower 3rd’s objects at a time, then pasting them into the .veg file, at the end of the line of objects already in the respective (Lower 3rd’s and Boris Grafitti Text) tracks. I’m about halfway thru labeling each of the pictures now. If I attempt to copy and paste the Lower 3rd and Text/Grafitti objects, I either get 1) an error message saying there is a “problem with the Undo Buffer, please save .veg file under another name and close Vegas 8”, or 2) when the objects are pasted, they end up not where I pasted them, but partially overlaying the objects that were copied. When the Undo Buffer error occurs, it appears the error message is generated for EACH object pasted into the .veg file (i.e. when I close the error message box, one copied element shows up in the document, but another error box is in place of the just-closed one. Closing this then inserts another copied object, and another Undo Buffer error message is generated. Thus it goes until all copied objects are placed into the document.).
I have tried shutting down computer and rebooting, defragmenting drive used for video editing projects, uninstalling Vegas Pro 8 and reinstalling, ALL which have not resolved the problem.
Is there a MAXIMUM number of objects that can be inserted into a .veg file?
Also, right now it’s taking about 20 HOURS to render this 35 minute video file. I know all the Boris Grafitti text objects (one for each picture) are impacting this, but this seems extreme! One time when I rendered the file, the progress bar said it was 20% complete, but the estimated time was 00:00:00, but the elapsed time was at 23:17:00 and continuing to count.
I contacted Sony Media about this via their “support” site over two weeks ago, and haven’t heard a thing back from them, other than to acknowledge my problem and give it a case #.