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Activity Forums VEGAS Pro Vegas Pro 11 to DVDA ???

  • Vegas Pro 11 to DVDA ???

    Posted by Ken Bennett on June 1, 2012 at 6:40 pm

    I’ve heard several ways to go from V11 to DVD. What is the best for the best quality? All projects are HDV 1080i footage, over 60 minutes, delivered on SD DVDs.

    1) Render completed project as M2T. Import to DVDA and let DVDA do all the encoding to fit to disk. Output to disk image file.

    2) Render completed project video to M2T. Render audio to AC3. Import both to DVDA and let it encode to fit to disk. Output to disk image file.

    3) Render completed project to MPG-2 (using a bitrate calculator) and import to DVDA and create disk image.

    4) Render completed project video to MPG-2 (using bitrate cal) and render audio to AC-3. Import both to DVDA and create disk image file.

    Feedback please. (I know #1 and #2 take a lot more time to do)

    Thanks.

    Ken Bennett
    Video Adventures
    Capturing Your Life’s Adventures!

    Ken Bennett replied 14 years, 2 months ago 3 Members · 8 Replies
  • 8 Replies
  • Mike Kujbida

    June 1, 2012 at 8:43 pm

    Option #4 is the best bet.
    It’s always best to give DVDA what it wants/prefers so that it doesn’t have to do it’s own encoding.
    If my projects are under 70 min. long, I use a custom CBR of 8,000,000.
    Anything longer and I use a bitrate calculator (I prefer https://www.johncline.com/bitcalc110.zip) and do it as a custom 2-pass render from Vegas.

  • John Rofrano

    June 3, 2012 at 1:47 pm

    [Mike Kujbida] “Option #4 is the best bet.”

    +1

    Option #4 is the only thing I ever do.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Ken Bennett

    June 4, 2012 at 4:44 pm

    OK. I’m using “DVDA NTSC Widescreen video stream” to render my MPG-2 and it crashed EVERY TIME after about 60 seconds. I’ve tried to to several different drives. Same thing.

    Reasons why it won’t render MPG-2s?

    My program is 78 minutes long and my bitrates are set to 8664, 7880 and 3936 via my bit cal program. So why does option #4 not work???

    Ken Bennett
    Video Adventures
    Capturing Your Life’s Adventures!

  • Mike Kujbida

    June 4, 2012 at 4:48 pm

    Two guesses to start with.

    #1 is that whatever is at the 60 sec. mark is corrupt. To test this, substitute a different piece of media and see if it still crashes.

    #2 is that your machine is overheating. To confirm this, install and run Core Temp (it’s free) and see what it says.
    https://www.alcpu.com/CoreTemp/

  • Ken Bennett

    June 4, 2012 at 9:32 pm

    The problem seems to be that V11 doesn’t like working with “game” graphics card like my GTX450 if GPU is ON! V11 really want to see a “professional” card like the Quadro 4000. If I turn OFF the GPU, V11 will render MPG-2s. Turn it ON and V11 will crash.

    So it appears that V11 really doesn’t do much more than 10e unless you have a high end graphics card.

    BTW my machine does not have a heat problem. Thanks for the tips.

    Ken Bennett
    Video Adventures
    Capturing Your Life’s Adventures!

  • Mike Kujbida

    June 4, 2012 at 11:08 pm

    [Ken Bennett] “If I turn OFF the GPU, V11 will render MPG-2s. Turn it ON and V11 will crash.”

    Good catch. I haven’t used Pro 11 yet so I keep forgetting about that problem 🙁

  • John Rofrano

    June 5, 2012 at 11:04 am

    [Ken Bennett] “So it appears that V11 really doesn’t do much more than 10e unless you have a high end graphics card.”

    Well… you can’t have it both ways. People were complaining because Vegas was hardware agnostic and didn’t require a GPU but they wanted GPU acceleration like Adobe… so Sony adds GPU acceleration and now people are complaining that Vegas requires an expensive GPU card. Be careful what you wish for! (like I said… you can’t have it both ways)

    Looking back I think that Adobe took the right approach. They required NVIDIA Quadro cards from the start and only allowed you to use one specific GeForce card that happened to work. Sony tried to be nice and say that you can use any card that supports CUDA or OpenCL but the game cards don’t care about things like OpenCL and OpenGL. They just care about DirectX games working. So it’s a gamble with these game cards and their drivers. This is why manufacturers recommend you buy a professional card if you’re doing professional work. It really is a case of “you get what you pay for”.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Ken Bennett

    June 7, 2012 at 12:37 am

    Good point. Once I can get this MOBO upgrade thing figured out, I should be able to take advantage of all that V11 offers.

    Ken Bennett
    Video Adventures
    Capturing Your Life’s Adventures!

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