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Activity Forums VEGAS Pro Vegas Pro 11 Build 425 Interesting Facts

  • Vegas Pro 11 Build 425 Interesting Facts

    Posted by Matt Carlson on November 4, 2011 at 9:29 pm

    I am new to this forum. For my first post I will relate some interesting improvements with the 425 build (I do not have the 32 bit version installed so I can not relate these to that build.)

    1) Vegas 10 projects (at least the 3 I tried) that previously crashed now open successfully. They open faster than they do in Vegas 10.

    2) One of my video cards is an NVidia 9800GT. It is now listed in the accelleration drop down for video preview. I am not sure, however, if the CUDA versions below 2.0 are used effectively because preview transitions are still choppy with this card. It only has 126 cores which might be a factor.

    I have yet to find release notes specific to the 425 build. Does anyone know if they exist and where they can be found?

    Mark Barton replied 14 years, 9 months ago 2 Members · 1 Reply
  • 1 Reply
  • Mark Barton

    November 4, 2011 at 10:07 pm

    I think you could say the 424 fixes are in 425 and that 425 is just the 64bit version build. I also noticed that my preview is better with my Nvidia GTX570 at Best-Full rather than the other lesser quality ones.

    Notable fixes/changes in version 11.0 (Build 424)

    Enabled GPU acceleration for NVIDIA GPUs with Compute Capability prior to 2.0 when using driver 285.62 or newer. See this Web page for a list of Compute Capability levels for various NVIDIA GPUs: https://developer.nvidia.com/cuda-gpus.
    Improved performance for GPU-accelerated video processing for certain GPU and chipsets.
    Improved performance for GPU-accelerated Page Loop, Page Peel, and Page Roll transitions.
    Improved performance for GPU-accelerated Noise Texture generator.
    Improved performance for OFX media generators that are not animated.
    Added support for 422 profile in MainConcept MPEG-2 custom templates.
    Changed the default field order for MainConcept MPEG-2 NTSC DVD templates to upper first (which is more common and matches more source media).
    Fixed an issue reading AVI files created by Autodesk 3ds Max.
    Fixed an issue that could cause silent audio on certain long MP4 files.
    Fixed an issue that prevented MainConcept MPEG-2 custom templates from Vegas Pro 10 from functioning correctly.
    Fixed an issue that could cause MainConcept GPU-accelerated AVC rendering to fail in some cases.
    Fixed an issue where previewing Cross Effect in the Transitions window could make the preview thumbnails incorrect for subsequent previews.
    Fixed a Y-axis inversion in the Mirror plug-in.
    Fixed an issue with certain settings of the Cookie Cutter plug-in not matching previous version.
    Fixed a freeze that could occur when rendering a 32-bit floating point project with certain FirePro GPUs.
    Fixed an issue that allowed compositor plug-ins to be dragged to events.
    Fixed an issue that allowed more than one compositor plug-in on a track.
    Fixed an issue with Color Corrector and Color Corrector (Secondary) color wheel interpolation when crossing the zero-degree line.
    Fixed an issue that could cause Media FX to be dropped when relinking media.
    Fixed an issue that could produce incorrect output for the Sepia plug-in when used on images with transparency.
    Fixed an issue with the Levels plug-in that could produce incorrect results in some cases if Channel was not set to All.
    Fixed an issue that could cause artifacts for high settings of the Feather control when processing was not GPU accelerated.
    Fixed an issue that caused Stereoscopic 3D Adjust floating windows to be transparent when processing was GPU accelerated.
    Fixed an issue that could cause an error when rendering to certain MainConcept MPEG-2 templates.
    Fixed Cookie Cutter plug-in shapes for projects with nonsquare pixel aspect ratios.
    Fixed an issue with Defocus, Glint, Rays, Soft Contrast, and Starburst when used with images with alpha channel or transparency.
    Fixed an exception error that could occur with certain editing scenarios in the ProType Titler.
    Fixed a crash that could occur when using the RE:Vision Effects ClampTime plug-in.
    Fixed a case where a keyframe could be created for an incorrect parameter when using the Custom view of an OFX plug-in (such as Color Corrector).
    Fixed an issue that could cause Paste Event Attributes to use the wrong event’s attributes when the source events were grouped.
    When using the Upload to YouTube dialog, tags must be at least two characters long. The Upload button is unavailable if your tag is shorter than two characters.

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