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Vegas Pro 10 Cuda perf. improvements/comparison
Hi,
I have just installed Vegas Pro 10 64 bits on my machine, and run the test I ran with Vegas Movie Studio 10 Platinum HD, Vegas Pro 9 64 bits, Premiere Pro CS5 (see below for the details and the results of these tests).
Here is what I get:
1) Sony AVC MP4 rendering: 2’20 (was 6′ with VMSP 10). The GPU is now used at 11% (was 0%). Only 4 of the 8 CPU cores are used, and the total average CPU workload is about 25% (and the file I/O are at about 3 MB/sec, far below my disk throughputs).
2) MainConcept MP4 rendering : 3’20 (exactly like before with VMSP 10 and VP9).
So, there have been great improvements with the Sony AVC plug-in, however, it is still far beyond Premiere Pro CS5, which does the job in 1’40.
Interestingly enough, I get the same results starting from my EOS 7D MOV clips, than if I render from the Cineform-converted AVIs. And with no crashes!
Hope it helps,
Frédéric— below the details of my previous benchmark —-
Hi,
Still investigating the GPU issue on my Vegas Movie Studio Platinum HD 10 / i7 950 / nVidia GTX460 / 4GB RAM (GPU load stays at 0% with it, while it does not on many other Cuda-enabled apps), I have made a test with an eval version of Premiere Pro CS5 (which also claims to support nVidia Cuda to enhance both preview and rendering) to compare the rendering times of PPro CS5 / Studio 10HD / Vegas Pro 9.
In the 3 cases, I am rendering a simple project of 1’40 made of 6 MOV clips taken out of my Canon EOS 7D, the format being 1920×1080 25fps. There is no effects and no transitions, just 1 video track and 1 audio track.
In all cases, the rendering is made to H.264 1280×720 25fps progressive / 1 pass / 8Mbps average / 10 Mbps max / AAC 128kbps / 48kHz stereo, with a MainConcept encoder
1) processing on Premiere Pro => 1’45. It uses the 8 cores at 98-100% and the GPU at 4-8%
2) processing on Studio => 3’26 (+ 1’10 of processing in Cineform to convert the MOV to AVI to avoid crashes). So rendering on Studio is twice longer than on Premiere. I don’t even talk of the Sony AVC renderer, which takes about 6′, only uses 4 cores, and not the GPU at all even when the option is activated…
3) processing on Vegas Pro 9 (64 bits) => 3’17 (+ 1’10 of Cineform processing here as well) – which is also basically twice as long as Premiere Pro CS5.In addition, several things go in favor of Premiere Pro:
1) when there are effects (such as alpha processing, blurring, color correction), they are processed by the GPU (raising at 20-30%), which means no extra rendering cost.2) the preview is also partly managed by the GPU. When there are effects, they are processed in real time by the GPU (I can see the GPU load increase, and decrease after the effect), which makes preview fluid.
So I am bit disappointed by our Vegas favorite software, I hope that there will be soon a Studio 10 HD upgrade to really manage Cuda as it promises to do. I also hope the upcoming Pro 10 version will demonstrate efficient Cuda processing as well. For me rendering times and preview fluidity are way more important than 3D.
Comments welcome, questions about my test too.Frédéric
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Want to learn on Sony Vegas Event Pan/Crop tool? Watch my video tutorial:
https://library.creativecow.net/baumann_frederic/Sony-Vegas_event-pan-crop-tool/1Or about Keyframes? https://library.creativecow.net/articles/baumann_frederic/Animating-with-Keyframes-in-Sony-Vegas.php
French version: https://geo.creativecow.net/fr/a/12999