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Vegas Platinum 9 hanging and poor performance
I recently upgraded from Vegas Movie Studio Platinum version 6 to version 9 simply to get 5.1 encoding capability, but in the process now have a sluggish application.
I have reported my problems to Sony but support is also sluggish in the extreme I am told because of a peak of work caused by recent release of version 9, so I seek shared experience in this forum, please, for the problem currently of most impact.
This is an inability to handle large amounts of data and add it to the Project Media list. Before I upgraded I had just started to process a project comprised of 128 source .MPGs totalling 10.4GB. Using version 6, highlighting these files in the Explorer took about 20 seconds before control returned to the user, and Right Mouse Button “Add to Project Media” then took a few minutes to run. Fine. No problem. Having upgraded to Version 9 though I decided to start the project again (including to copy the source MPEGs to a new Windows directory so the have no clutter) as I had done little to it. Highlighting these files in the Explorer tab now NEVER allows the Right Mouse Button menu to display; having CLICK-scroll-to-the-last-file-SHIFTCLICKed, you get lots of disc and CPU activity for a few minutes, but when it stops although it is possible to use the scrollbar to slide backwards and forwards amongst the (still) highlighted files, pressing RMB does nothing. If you the deselect, and then select one or a few files, the RMB menu then works. Through experimentation I have found that I can process up to about ten files a time to the Project Media list, but no more. Behaviour thus implies that I am hitting Vegas 9 with more than it can handle, even though Vegas 6 handled it with relative ease.
Spec: ASUS P5N32-SLI Premium motherboard with E6600 Intel Core Duo 2.4Ghz, 3GB DDR2 667 RAM, and truck loads of storage spread over multiple SATA HDDS, none over 60% full, and configured (themselves in terms of partioning and usage, and in Vegas in terms of preferences set up) to reduce read-write bottlenecks by spreading load.
Grateful thanks,
Steve