I’ve been mucking around here with Vegas 6.0 and Decklink, wondering if I’m either mad, Sony are geniuses or the truth is somewhere in between. Vegas is so out of the box that it is either the greatest alternative to NLE systems ever invented or the biggest load of confusing claptrap ever unleashed on the post-production community. It’s so unlike any other NLE, FCP, PPro, Avid, edit, you name it, that it beggars belief. I can’t get my head around how it’s even suposed to work . Nearly every convention of editing I’ve learned is done differently in Vegas. Maybe it’s just me and I’ve caught Grumpy Old Man Syndrome, but it just seems too hard, too difficult and too weird…and life is too short.
Hmmmmm….I think I’ll let sleeping dogs lie and pass on Vegas for the moment. It’s got some cool stuff that I would like to see Premiere incorporate, but not enough to spend time mastering it. It makes more sense to me now to know it started as a DAW.
There’s no doubt that if edit had soldiered on with the latest generation of hardware and WinXP, it would have been a screamer. I really think that the lack of a Digisuite successor at the time and the protracted rollout of T3K were significant reasons for edit’s demise.