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Vegas Crashes Constantly During Rendering
Craig Patterson replied 15 years, 5 months ago 9 Members · 17 Replies
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Sanford Tong
December 27, 2009 at 2:19 amHey all, just a few cents thrown into the pot…
The last week has been the most frustrating I’ve ever experienced, to the point where I was close to giving up on Vegas. Similar to people here and other forums on the net, I was experiencing intermittent and apparently random crashes during rendering. Tried reducing threads, 8 bit, dynamic preview RAM, etc., the works, and it still failed. I was resorting to render around 4-5 seconds of footage at a time, and even so it was crashing almost every other time. Whilst I love the look/feel of Vegas, I just couldn’t see how any tool that requires this amount of workaround could possibly be taken seriously as a ‘professional’ application.
Finally I read from somewhere about certain file formats not being ‘friendly for editing. I had a mixture of m2t, avi and wmvs (which was the output format I was exporing to from After Effects). Last night I identified and replaced ALL wmvs from my project with AVI (decoded using Divx @ 8Mbs for HDV), and this morning, I was able to successfully render the entire 6 minutes of footage first time. This project uses a large mixture of Vegas and Magic Bullet Looks plugins (located in both tracks and clips), as well as several Sonitus audio plugins, some transitions, automated pan/crops, etc.
So in short, m2t (from HDVSplit), and avi (DivX) are the two formats which seemed to work really well for me. Before this morning, I never would have believed that supposedly supported file formats can cause such extreme flakiness. However that’s what I found, and I hope it helps other people to figure out a scenario that works for themselves as well that they can stick with.
Cheers,
Sanford. -
Brad Miller
December 16, 2010 at 11:17 pmI know this is an old post, but I am having the same problem. I’ve spend the last week trying over and over different settings to render a video…
I’ve ever installed the Vegas Video 10 trial, and that’s actually even worse than Vegas 8.
I’m trying to edit AVCHD footage that was captured to my computer with Neo Scene, so it’s a Cineform avi file. There is also a little bit of .m2t footage, as well.
I was able to render an HD mp4 clip of portion of the video that was made as a separate project, but I cannot render the entire timeline in any file format.
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Craig Patterson
December 17, 2010 at 12:03 amTry rendering a very small portion of the video, like ten seconds. If that works, try rendering each portion that has an effect. If that works, try the portions that have fades, paying close attention to differing video file types that fade into each other.
If you can’t render any length of any portion of the file, then check your RAM settings, according to previous posts.
You didn’t say what you had tried and what you hadn’t from this thread, but most issues can be addressed with the tips here.
Let us know how it works out.
http://www.pmerecords.com
http://www.sarahburgessmusic.com -
Brad Miller
December 17, 2010 at 12:15 amI didn’t say what I’ve tried, but it could fill a book. Believe me, I’ve tried every tip I’ve read here, and elsewhere.
From CFF explorer and setting it to allow for >2GB of Ram in Veags 8 and in Vegas 10, to copy and pasting the project from one timeline to another.
What I’m doing currently that is somewhat working, is rendering the video as a .m2t file until it crashes. Then I start rendering the next segment from where the last one crashed. So far I’m about 20 minutes through the 2 hour long project after 3 segments this way.
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Craig Patterson
December 17, 2010 at 12:29 amIf you get about the same amount of video on each render, it sounds like you don’t have enough RAM, or a much less likely scenario might be that one of your RAM sticks might have a flaw. If this is the only project you have this issue with, then of course that wouldn’t apply. There are guys here who have insane amounts of RAM, and I’ve often found that 2Gig is only barely adequate.
Another thing I’ve found is that many motherboards don’t respond well when they’re filled to their capacity with RAM, whatever that capacity might be. If you’ve really tried everything, I’d also try taking out one stick, adjusting your settings accordingly after bootup, and seeing if the motherboard behaves better.
Also – you could transfer the project via DVD to a friend who uses Vegas, to see if they can render any better.
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Brad Miller
December 17, 2010 at 12:33 amThis is the first long Cineform project I’ve ever done. I’ve never had a problem with projects that were 15-20 minutes in length, whereas this one is 2 hours. Or with 2 hours HD projects that were just m2t files.
I have 4 GB of ram, which is the max I can have with 32-bit Vista Ultimate.
Also, I’m thinking Vegas 10 can’t open Vegas 8 files, because it crashes almost immediately when I try to. It even did when I copy and pasted the file from one timeline to another and saved in within 10.
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Craig Patterson
December 17, 2010 at 2:28 amWe may be getting out of the realm of possibility, but if your Cineform files are stored on a USB-1 drive, the system won’t be able to transfer them fast enough. I’ve seen that cause crashes.
You mentioned that you had installed V10, but you didn’t say why. Do you get the same crashes with V8?
Try removing one stick and see how that goes.
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