Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums VEGAS Pro vegas 9 timelapse/render to image sequence

  • vegas 9 timelapse/render to image sequence

    Posted by Paul Constantinou on November 23, 2010 at 9:45 pm

    Hello,

    I have a question (obviously) which I hope someone here can help me with. It is in regards to creating a timestamp for a very long timelapse in sony vegas, which for some reason is a lot more difficult than I thought it would be.

    What I have is a timelapse movie from a microscope which was rendered into an avi file. The original movie was taken at 1 frame/5 mins, and ran for a total of 17 hours while some cells grew under the microscope. The actual video of this is only ~40 seconds long since it was captured at 1 frame/5 min, so relative to ‘real time’ the video plays 1500x faster and I would like to have a counter overlaid on the video that reflects this.

    Basically, the thing I’m looking to do is have a timestamp that counts along at ~1500x faster than real time (ie, 1 second of video = 25 min of real time).

    How I was hoping to do this was to create a ‘blank’ 17 hour video in vegas (by taking a black image and dragging it out to 17 hours long), and then putting a timestamp on this clip. Finally, I was thinking I could render this clip to an image sequence while skipping 1500 frames for each frame I render out.

    The problem is that I can’t seem to skip rendering of frames in vegas 9, but from reading around it seems that this option is only available in earlier versions.

    Is there a way for me to render out a tiff sequence and only include every ‘n-th’frame? Since I need something 1500x faster, and vegas won’t speed up by more than 12x (from what I’ve read), it isn’t feasible for me to render the whole movie, import it, speed it up, render it again, etc. That would take waaaay too much hard drive space and waaaaay too many steps.

    Ultimately what I would like is to make more than a few of these timestamp overlays at different rates for other data I have from my microscopes. If you are still reading this and there is an easier way to implement what I describe above I would really appreciate a few tips.

    Sorry for the long post!

    Cheers,
    Paul

    Mike Kujbida replied 15 years, 8 months ago 3 Members · 6 Replies
  • 6 Replies
  • Jeff Schroeder

    November 24, 2010 at 3:35 am

    Paul,

    You can find a script called renderimagesequence.js in this archive. There are some older non-functional one in here, but some good stuff.\

    For better quality choose png (as opposed to jpg) and you will have to calculate how many min, sec, and frames are in you interval.

    Jeff

    https://s92274348.onlinehome.us/everything.zip

    http://www.narrowroadmedia.com

  • Paul Constantinou

    November 24, 2010 at 4:18 am

    Jeff you are my hero. Thanks for the script it works like a charm!

    Paul

  • Mike Kujbida

    November 24, 2010 at 11:38 am

    I’ve got the script Jeff mentions and you will need to change the line that says import SonicFoundry.Vegas; to import Sony.Vegas;
    Scripts can be opened in Notepad.
    Resave it and run it like any other script.

  • Jeff Schroeder

    November 24, 2010 at 5:54 pm

    Thanks Mike, I forgot about that…

    Jeff

    http://www.narrowroadmedia.com

  • Jeff Schroeder

    November 24, 2010 at 5:55 pm

    You’re welcome Paul

    http://www.narrowroadmedia.com

  • Mike Kujbida

    November 25, 2010 at 1:50 am

    Not a problem Jeff.
    Sometimes I forget to do that and it works and then other times it doesn’t and I have to scratch my head until I figure out why 🙂

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy