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Vegas 9 issue with “apply non-realtime effect”
If I do the following to an audio clip, the audio clips ends up with a much higher pitch and it also has skipping type noises. Have to go back to Vegas 8 because of it, and wait until 9.0a
1) Right click on an audio clip
2) Select “Right Channel Only” from the channel menu
3) Apply any non-realtime effect (e.g. volume)Anybody else see this problem? It only seems to happen if you select the right channel only, if you select the left channel only, it seems to work OK.
Never had an issue like this in Vegas 8.
Any ideas for a workaround?