Thanks for the replies. Let me clarify a little bit more what I have found in my research in direct contact with Vegas in the last year regarding memory allocation. They are aware that a major problem with the software is the HIGH PF usage and memory allocation faults. Where as the program attempts to write to a protected area and windows will crash the program. From what I have read Vegas has a limit on ram usage to only recognize 2 gigs and it also does not utilize more than a dual core. I can’t point to where I read this info but it was not from Sony. My inquiries over the last year put me in contact with a developer and it was this person who recognized the memory limitations.
That being said the masking issue happens without any effects added the moment the masking is completed. I’m talking about just one track and one media clip. I will have to frame by frame advance for it to show properly. This is a huge obstacle as you can imagine. I really don’t recall this being a problem in the prior versions. Vegas 5 never crashed but 8.0a did with regularity. The latest update hasn’t so perhaps some of the issues have been resolved. The preview window will show the … as it is trying to pre render the clip and with the task manager open the CPU usage spikes to almost 100. There are no other programs running, no virus, or spyware or internet connection open at the time. Any thoughts? Thanks in advance