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Vegas 12 crashes when rendering
Posted by Jim Geiman on October 4, 2012 at 10:57 pmI am having to use vegas 11 to render because 12 stalls and locks up when I try to render. I have a I7 with 12gb ram 12 tb hrd drives at 7200 32 mb cashe , invida gt550 card. I had the same problem with the beta. There are no new drivers for my video card. any suggestions?
Jim
Mike Kujbida replied 13 years, 6 months ago 8 Members · 8 Replies -
8 Replies
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Lance Bachelder
October 4, 2012 at 11:59 pmHave you tried rendering with GPU support turned off? I had same problem but rendering worked fine once I turned off GPU. I’m using a GTX 570 by the way.
Lance Bachelder
Writer, Editor, Director
Irvine, California -
Steve Rhoden
October 5, 2012 at 1:17 amYes, turning off GPU Support if one is using a non-recommended
graphics card will make things easier.Steve Rhoden
(Cow Leader)
Film Editor & Compositor.
Filmex Creative Media.
1-876-832-4956 -
Graham Bernard
October 5, 2012 at 7:44 amHere’s the Official Sony VegasPro12 GPU lists and benchmark outcomes for those supported GPUs: https://www.sonycreativesoftware.com/vegaspro/gpuacceleration
Cheers
Grazie
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Phil Peacock
October 5, 2012 at 10:36 amLike you Jim I am running an Nvidia GTX550Ti card. My driver is allegedly the latest (9.18.13.623) but, like your work bench, it seems to have problems with SVP12. Crashes almost on start-up. Works quite happily with GPU rendering turned off.
The link Graham refers to seems to suggest, to me anyway, that these cards should work with SVP11 and 12. SVP11 worked for the most part but would often crash for me until I made changes to running the program in compatability mode.
I can live with this but a bit annoying since I purchased this card (at a consumer sweet-spot at the time) given Sony’s then apparent advice.
Happy rendering!
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Mateusz Duzinkiewicz
October 9, 2012 at 12:55 pmConfirming. I’ve bought V12 and it crash all the time when using GPU, when tuning CUDA support OFF everything works FINE. I can say, that on the same NVIDIA drivers 306.23 [on Windows 7×64 with all updates] under CS6 [Premier / AfterEffects] GPU/CUDA rendering works FINE so I’m sure that the problem is in some code-lines from SONY not from NVIDIA. SONY PLEASE make some UPDATE on that. I,ve got i7 XEON 4,2 GHz on CORE [x4] multitasking OFF – and any way I can feel the difference with and without CUDA when rendering ;/ Under Vegas 11 on the same drivers everything worked fine. GOD, HAVE MERCY FOR VIDEO EDITORS 🙂
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Sam Alshaik
October 23, 2012 at 11:02 pmwithin an hour of making the mistake of upgrading to vegas 12 I had so many issues with rendering and freezing. I have the latest Sager Metabox beast of a machine with more than what sony recommends…. I can not understand how the people at Sony couldnt use 10 or so Editors to test their ‘new’ software they would then find all these issues we lab rats are having. It wont cost sony much to test for a week with REAL editors and then fix the bloody bugs and then make your beautiful advertisements about your new vegas 12…so sick of these upgrading problems with all these software giants who cant seem to get it right….SAD
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Sam Alshaik
October 23, 2012 at 11:03 pmwithin an hour of making the mistake of upgrading to vegas 12 I had so many issues with rendering and freezing. I can not understand how the people at Sony couldnt use 10 or so Editors to test their ‘new’ software and found all these issues we lab rats are having. It wony cost sony much to test for a week with REAL editors and then fix the bloody bug and then make your beautiful advertiements about your new vegas 12…so sick of this upgrading problems with all these software giants who cant seem to get it right….
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Mike Kujbida
October 24, 2012 at 12:43 am[Sam Alshaik] “I can not understand how the people at Sony couldnt use 10 or so Editors to test their ‘new’ software they would then find all these issues we lab rats are having.”
I’m pretty sure they had a lot more than 10 editors this time.
I know several Vegas users (myself included) who were invited to participate in the Pro 12 beta.
I chose not to take part as my machine wasn’t up to what I would consider minimum spec to do a decent evaluation.
There are a lot of users on this and several other forums who love Pro 12, a lot more than loved Pro 11 when it first came out.
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