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Activity Forums VEGAS Pro Vegas 11.0 Build 701 – Thoughts, etc.

  • Vegas 11.0 Build 701 – Thoughts, etc.

    Posted by Al Bergstein on September 28, 2012 at 10:21 pm

    Ok. So I thought I would create this to get feedback from those of you who *didn’t* yet go to 12, but upgraded to 11 build 701. Having worked in a software company for many years, new version of major numbers, like 11 and 12 are major upgrades. Usually major new features added. Usually unfixed bugs (it’s normal). The increments usually add stability, and maybe a small feature. So 12 probably will be painful, while 701 should not be. What’s your experience?

    Mine is only 6 hours old, but tentatively positive. Some of you may remember that I’ve been hypercritical of Vegas’ crashing on my various machines.

    Today, I upgraded to 701, and opened an older file that is a year old unfinished project. The client was coming over, and we were going to try and revive this for an upcoming benefit auction. AVCHD, MXF, JPEG, MOV,just a pile of junk that should crash Vegas, and has in the past.

    Nope. Held together wonderfully. Now there are some caveats. I’ve turned off GPU processing (preview is painful at times), and I’ve turned off multimonitor. But I’m going to run with this for a few days without those two important items as see.

    your thoughts on your projects?

    Al

    Al Bergstein replied 13 years, 7 months ago 4 Members · 11 Replies
  • 11 Replies
  • Colin Morris

    September 29, 2012 at 5:51 am

    Hi,
    I would suggest checking out John Rofrano’s post about workstation cards and drivers. I was lucky- a local PC tech who is into video insisted that I should buy an Nvidia workstation card with lots of ram and open CL. I spent a lot of time going looking and eventually bought a pretty modest workstation card and it has worked great with Vegas 11.
    John’s comment about drivers is especially important, but I also think that if you are using the machine for client work you may want to upgrade machines on a 2-3 year cycle with major software/OS releases. Leave your stable machine on Vegas 10 and get a new one for Vegas 11/12. I got my Gateway i7 on sale for $700 with 8 gig of ram. I also made the jump to Win7 at the same time. My older Vegas 8 machines are completely stable, and serve as backup in case of any problems. Hope this helps.

  • John Rofrano

    September 29, 2012 at 12:05 pm

    I’ve had no problems with it. I recently build a new workstation for use with Vegas and I didn’t even put Vegas Pro 10.0 on it, just 11.0. I now have 12.0 so I won’t be using 11.0 much but I did load up 701 and it does seem very stable.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Al Bergstein

    September 29, 2012 at 4:21 pm

    I agree with the notion of having your main editing workstation separate from the rest of your gear, and unchanging for as long as possible. The problem we all face is that security upgrades from MSFT, and all the software vendors introduce stabililty almost every week. I routinely always make a restore point before adding any new drivers, etc. If my video drivers are stable, I don’t upgrade them,ever. I also do a system image once a month, and prior to any major updates. I have no intention of moving to Windows 8 for as long as I can, as much as I like new features.

    However, the issues with older versions of Vegas have been so random (one kind of crash vs another) and not repeatable (a crash could not always be replicated a second time), and that the machine was so stable for a competing product like Premiere, that it’s very hard to troubleshoot this stuff.

    Not sure what kind of footage you throw on your machine John, I’m usually facing a mixture of MOV, and MXF from Canon. It shouldn’t matter and doesn’t on the competition.

    I’m very glad that you are experiencing no problems yet. I’m even more glad that I’m not! After next week I’ll likely turn on my GPU processing in Vegas and see if that is causing grief. I assume I have to do that before turning on multi monitor yes? Or is multimonitor not related to GPU processing (i.e. for when you want to preview on a second monitor?)

    Al

  • John Rofrano

    September 29, 2012 at 4:26 pm

    [Al Bergstein] “Not sure what kind of footage you throw on your machine John, “

    I work mostly with HDV from my Sony Z1U. I realize this isn’t taxing the system but that is exactly why I continue to shoot with this camera. It simply works beautifully and has been for years.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Al Bergstein

    September 29, 2012 at 9:47 pm

    I thought I remembered that you did shoot HDV, and I believe that it’s been thoroughly vetted with Vegas for a long time. Likely a good reason to continue to shoot it! And it’s Sony based (if it’s Sony’s HDV) so they have a real stake in making it work. Same now that they support AVCHD on their cameras, as soon as they did, their support of it improved. Not sure about MXF, but it seems to work pretty well. I’ve taken to rewrapping my MOV files to MXF via Adobe’s Media Encoder.

    Al

  • John Rofrano

    September 29, 2012 at 10:10 pm

    [Al Bergstein] “Not sure about MXF, but it seems to work pretty well. I’ve taken to rewrapping my MOV files to MXF via Adobe’s Media Encoder.”

    Oh yea, MXF is one of the easiest HD formats to edit with Vegas Pro. Sony has a big stake in MXF with Sony XDCAM EX and I believe it’s the format that Vegas Pro 12.0 uses to make proxy files for improved performance. If I was to get a new camera, I’d make sure it shoots Sony MXF.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Al Bergstein

    October 1, 2012 at 1:30 am

    Well, after 3 hours of work, the crashes started in earnest again. My only clue was that not long after I started using Pro Titler, things started going south. Corrupted my current version of the edit, took me back 45 minutes.

    That’s the last straw for me. I’m going to get this finished and freeze all future editing on it.

    Thanks for all your help folks. Best of luck. Nothing personal, but I can’t afford this kind of instability.

    Al

  • Al Bergstein

    October 1, 2012 at 8:39 pm

    As I wrap up this last project on Vegas, a few final thoughts for any of you trying to troubleshoot stuff.

  • Crashes certainly seem related to New Blue, as well as even some Pro Titler
  • I was able to complete some of the more complex, if you call them that, I wouldn’t, titling graphics by moving to my laptop, and using a fresh timeline to create it. This is also the latest build of Vegas 11. No crashes on that machine for that simple task. So if I were trying to get through graphics additions, you might try a new project, new timeline, render it to something like MXF and then drop it into your crashing timeline. Works for me.
  • The crashes all started after I beginning to add graphics, like titles, (after all minor editing was done).

    Al

  • Rikki Daman

    October 3, 2012 at 2:18 pm

    Vegas seems to have the slogan “Yesterdays technology today!”

    As you year on year find out that version new shiny doesnt quite work properly until a few revisions on the build number appear.

  • John Rofrano

    October 4, 2012 at 10:34 am

    [Rikki Daman] “Vegas seems to have the slogan “Yesterdays technology today!””

    I’m not sure what you mean by that. Vegas Pro has always been out in front of the competition on features. It was the first NLE to have 64-bit support. It took Adobe several years/versions to catch up. What other NLE supports 3D workflows like Vegas Pro? and Vegas Pro was the definitely the first to do so. Final Cut Pro is still announcing new features that Vegas Pro has had for 10 years. I have to laugh at some of the announcements for the other NLE’s like “you can now mix frame rates on the same timeline” wow, I’ve been doing that since Vegas 3. IMHO, Vegas Pro remains far ahead of the competition so if anything, I’d say “Vegas Pro brings you tomorrow’s technology today“.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

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