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Vegas 10e crashes constantly moments after opening project avi.dll error
Vegas keeps crashing moments after I open it with a project that has about 8 hours of footage on, and I just copied and pasted some clips and put them on the timeline twice so I could cut up clips for a trailer video of an event I did and leave the other one untouched for when I eventually make a multicam track, I shot it on three cameras. With four hours cut and pasted the project is closer to 13 hours on the timeline.
The footage is AVI converted by Cineform. A screen cap of the error information is attached to this.
I just got Vegas 10e and it crashes much more regularly than Vegas 9 did. I keep all my media on an internal drive that’s connected by an eSata cable to an external enclosure. It’s a 1TB drive and has 26 GB free on it. NTFS format. I have Vegas installed on my 2 TB E drive, run Windows 7 on my smaller C drive (250 GB), and have most of the temporary files such as prerendered video set to go to my E drive since my C drive is losing space, it has about 10 GB left free, though most of that’s got to be taken up from some kind of temporary files from my antivirus or something. But it’s been that way for a while, so I don’t know if I can blame that.
Here are my system specs.
Intel i7 3.07 Ghz
12 GB DDR3 RAM
AMD Radeon HD 6800I’m thinking I’ll try just shortening the length of the project. I’m kind of lazy and hate going through project media more than once to put it on the timeline, so what I always do is lay out everything on my timeline on the left, and either cut footage from there and put it on the right side of the timeline for video or will copy and paste footage to the right side of the timeline and cut it, that way I feel I can always refer back to the original, uncut footage easily. But in this case I may have to free up some of the timeline, though I have to think Vegas and my computer can handle 13 hours of footage.
Edit: After some searching, I realize the avi.dll error has been a long time problem for people. But I’m not sure why it’s coming up for me now.
It also turns out that some of my project properties weren’t matched up to my footage. I had the resolution set to 1440×1080 when I shot it at 1920×1080. And I noticed that I didn’t original direct the prerendered files folder to the E drive folder I usually select for projects instead of the C drive, where it was sending them by default. But I’ve been editing this footage for hours over the course of a few days and haven’t had this problem yet. I’ve now been able to work on the project once without it crashing, but the crashes have started again.
